Half-Life 2 (stylized as HλLF-LIFE2) is a first-person shooter video game and the sequel to Half-Life. Developed by Valve Corporation and published by Sierra Entertainment, it was released on November 16, 2004, following a protracted five-year $40 million development, during which a substantial part of the project was leaked and distributed on the Internet.
This game is separated into short-length chapters.
The game takes place some years after the events of Half-Life, where the protagonist, Gordon Freeman, is awakened by the enigmatic G-Man to find out that the world has been taken over by the alien Combine due to events that occurred at the Black Mesa Research Facility, the setting of the first game. Gordon encounters human resistance forces that aid him, including former associates from Black Mesa, among them Dr. Eli Vance and his daughter Alyx. Alyx joins Gordon as they search for a way to eliminate the Combine from Earth and free humanity.
Why it Rocks
- The game revoloutiznized graphics and physics due to being made in the Source engine, which was capable of more emotion in characters and beautiful enviorments that look lifelike.
- Amazing soundtrack.
- Instead of the same copy paste scientists and security guards that HL1 had, there's more types of NPCs and even new characters who are extremely likeable.
- It reveals the truth about Gordon Freeman.
- Brilliant plot and story, with Episodes 1 and 2 expanding upon it.
- The Gravity Gun allows for more creative combat, such as throwing an explosive barrel at a group of zombies, and it also creates clever physics puzzles in some cases, which is another thing the game excels at.
- Awesome voice acting.
- You can be healed or get guns from your allies.
- It introduces vehicles, which spice up the gameplay a little.
- The fact that Episode 3 is yet to come spawned a meme.
- Great modifications, including some of them that improve the graphics such as Half-Life 2: Update (Available on Steam).
- There was a big leak ruined game during last months of 2003 thus cutting down most all working ideas or already add gameplay and etc. not found in retail for "Half-life 2 Beta enthusiasts" or "Valve beta fandom" subcommunity. But either brought few of them back in both main game and its episodes as references, nods and back outright but reworked for fits plot of episodes or given permission using them by Valve for modding purposes or recreating them from scratch.
- The amount of weapons is more limited than in the prequel (Most likely due to infamous leak have changed all that). Also, they seem less creative than the HL1 weapons, and there's no alien weapons at all.
- Lack more enemies from HL1 or even new ones not founded in retail and they were (if not all) planned to be there due to infamous leak gameplay having them playing in a background or minor antagonistic role.
- For old players realized felt the game is short due to more maps were cut due to again infamous leak released almost all of them in near to mostly completion.
- Resistance NPCs quickly become annoying in next two chapters for hardcore players who want kill Combine alone.
- The game itself has aged a bit, since it was made in 2004.
- The VPK era of HL2 requires newer components in the computer and a GPU.
- Some of the soundtracks is recycled from the prequel, such as the "Lambda Core" during the Hunter-Chopper chase in Water Hazard chapter.
- The ending in Episode Two is a MASSIVE Cliffhanger and Valve has no interest in ever releasing Episode Three.